[Message: Preloader] BepInEx 6.0.0 - SamabakeScramble
[Info   :   BepInEx] System platform: Windows 10 64-bit
[Info   :   BepInEx] Process bitness: 64-bit (x64)
[Info   :   BepInEx] Running under Unity 2021.3.33f1
[Info   :   BepInEx] Runtime version: 6.0.7
[Info   :   BepInEx] Runtime information: .NET 6.0.7
[Warning:InteropManager] Interop assemblies are possibly out of date. To disable this message, create file E:\ILLGAMES\SamabakeScramble\BepInEx\interop\assembly-hash.txt with the following contents: 954fbd160341df359102d0a6278fcd3c
[Info   : Preloader] 0 patcher plugins loaded
[Info   : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message:   BepInEx] Chainloader initialized
[Info   :   BepInEx] 3 plugins to load
[Info   :   BepInEx] Loading [Configuration Manager 18.3.0]
[Warning:Il2CppInterop] Class::Init signatures have been exhausted, using a substitute!
[Info   :Il2CppInterop] Registered mono type ConfigurationManager.ConfigurationManager+ConfigurationManagerBehaviour in il2cpp domain
[Info   :   BepInEx] Loading [XUnity Auto Translator 5.3.1]
[Info   :Il2CppInterop] Registered mono type XUnity.AutoTranslator.Plugin.Core.PluginLoader+AutoTranslatorProxyBehaviour in il2cpp domain
[Info   :   BepInEx] Loading [XUnity Resource Redirector 2.1.0]
[Message:   BepInEx] Chainloader startup complete
[Info   :XUnity.AutoTranslator] Force loading ALL proxy assemblies.
[Warning:XUnity.AutoTranslator] Failed creating fast reflection delegate through with cecil. Retrying with reflection emit...
System.ArgumentException: FieldInfo type does not match return type.
   at XUnity.Common.Utilities.CecilFastReflectionHelper.CreateFastFieldGetter[T,F](FieldInfo fieldInfo)
   at XUnity.Common.Utilities.CustomFastReflectionHelper.CreateFastFieldGetterForCecil[T,F](FieldInfo fieldInfo)
[Warning:XUnity.AutoTranslator] Failed creating fast reflection delegate through with reflection emit. Falling back to standard reflection...
System.ArgumentException: FieldInfo type does not match return type.
   at XUnity.Common.Utilities.ReflectionEmitFastReflectionHelper.CreateFastFieldGetter[T,F](FieldInfo fieldInfo)
   at XUnity.Common.Utilities.CustomFastReflectionHelper.CreateFastFieldGetterForCecil[T,F](FieldInfo fieldInfo)
[Warning:XUnity.AutoTranslator] Could not find 'UnityEngine.TextMesh' in IL2CPP domain even though it could be found in the managed domain.
[Warning:XUnity.AutoTranslator] Could not find 'UnityEngine.GUI+ToolbarButtonSize' in IL2CPP domain even though it could be found in the managed domain.
[Info   :XUnity.AutoTranslator] Version of TextMesh Pro: 1.4.0.
[Warning:  HarmonyX] AccessTools.Method: Could not find method for type TMPro.TMP_Text and name SetCharArray and parameters (Il2CppInterop.Runtime.InteropTypes.Arrays.Il2CppStructArray<int>, int, int)
[Warning:XUnity.AutoTranslator] Could not hook 'TMP_Text_SetCharArray_Hook3'. Likely due differences between different versions of the engine or text framework.
[Error  :XUnity.AutoTranslator] The specified override font is not available. Available fonts: Agency FB, Agency FB Bold, Algerian, Angsana New, Angsana New Bold, Angsana New Italic, Angsana New Bold Italic, AngsanaUPC, AngsanaUPC Bold, AngsanaUPC Italic, AngsanaUPC Bold Italic, Arial, Arial Bold, Arial Italic, Arial Bold Italic, Arial Rounded MT Bold, Bahnschrift, Baskerville Old Face, Bauhaus 93, Bell MT, Bell MT Bold, Bell MT Italic, Berlin Sans FB, Berlin Sans FB Bold, Berlin Sans FB Demi Bold, Bernard MT Condensed, Blackadder ITC, Bodoni MT, Bodoni MT Bold, Bodoni MT Italic, Bodoni MT Bold Italic, Book Antiqua, Book Antiqua Bold, Book Antiqua Italic, Book Antiqua Bold Italic, Bookman Old Style, Bookman Old Style Bold, Bookman Old Style Italic, Bookman Old Style Bold Italic, Bookshelf Symbol 7, Bradley Hand ITC, Britannic Bold, Broadway, Browallia New, Browallia New Bold, Browallia New Italic, Browallia New Bold Italic, BrowalliaUPC, BrowalliaUPC Bold, BrowalliaUPC Italic, BrowalliaUPC Bold Italic, Brush Script MT Italic, Calibri, Calibri Bold, Calibri Italic, Calibri Bold Italic, Californian FB, Californian FB Bold, Californian FB Italic, Calisto MT, Calisto MT Bold, Calisto MT Italic, Calisto MT Bold Italic, Cambria, Cambria Bold, Cambria Italic, Cambria Bold Italic, Cambria Math, Candara, Candara Bold, Candara Italic, Candara Bold Italic, Cascadia Code, Cascadia Mono, Castellar, Centaur, Century, Century Gothic, Century Gothic Bold, Century Gothic Italic, Century Gothic Bold Italic, Century Schoolbook, Century Schoolbook Bold, Century Schoolbook Italic, Century Schoolbook Bold Italic, Chiller, Code39AzaleaNarrow1, Code39AzaleaNarrow2, Code39AzaleaNarrow3, Code39AzaleaRegular1, Code39AzaleaRegular2, Code39AzaleaRegular3, Code39AzaleaWide1, Code39AzaleaWide2, Code39AzaleaWide3, Colonna MT, Comic Sans MS, Comic Sans MS Bold, Comic Sans MS Italic, Comic Sans MS Bold Italic, Consolas, Consolas Bold, Consolas Italic, Consolas Bold Italic, Constantia, Constantia Bold, Constantia Italic, Constantia Bold Italic, Cooper Black, Copperplate Gothic Bold, Copperplate Gothic Light, Corbel, Corbel Bold, Corbel Italic, Corbel Bold Italic, Cordia New, Cordia New Bold, Cordia New Italic, Cordia New Bold Italic, CordiaUPC, CordiaUPC Bold, CordiaUPC Italic, CordiaUPC Bold Italic, Courier New, Courier New Bold, Courier New Italic, Courier New Bold Italic, Curlz MT, DilleniaUPC, DilleniaUPC Bold, DilleniaUPC Italic, DilleniaUPC Bold Italic, Dubai, Dubai Bold, Ebrima, Ebrima Bold, Edwardian Script ITC, Elephant, Elephant Italic, Engravers MT, Eras Bold ITC, Eras Demi ITC, Eras Light ITC, Eras Medium ITC, EucrosiaUPC, EucrosiaUPC Bold, EucrosiaUPC Italic, EucrosiaUPC Bold Italic, Felix Titling, Footlight MT Light, Forte, Franklin Gothic Book, Franklin Gothic Book Italic, Franklin Gothic Demi, Franklin Gothic Demi Italic, Franklin Gothic Demi Cond, Franklin Gothic Heavy, Franklin Gothic Heavy Italic, Franklin Gothic Medium, Franklin Gothic Medium Italic, Franklin Gothic Medium Cond, FreesiaUPC, FreesiaUPC Bold, FreesiaUPC Italic, FreesiaUPC Bold Italic, Freestyle Script, French Script MT, Gabriola, Gadugi, Gadugi Bold, Garamond, Garamond Bold, Garamond Italic, Georgia, Georgia Bold, Georgia Italic, Georgia Bold Italic, Gigi, Gill Sans MT, Gill Sans MT Bold, Gill Sans MT Italic, Gill Sans MT Bold Italic, Gill Sans MT Condensed, Gill Sans MT Ext Condensed Bold, Gill Sans Ultra Bold, Gill Sans Ultra Bold Condensed, Gloucester MT Extra Condensed, Goudy Old Style, Goudy Old Style Bold, Goudy Old Style Italic, Goudy Stout, HP Simplified, HP Simplified Bold, HP Simplified Italic, HP Simplified Bold Italic, HP Simplified Hans, HP Simplified Jpan, Haettenschweiler, Harlow Solid Italic Italic, Harrington, High Tower Text, High Tower Text Italic, HoloLens MDL2 Assets, Impact, Imprint MT Shadow, Informal Roman, Ink Free, IrisUPC, IrisUPC Bold, IrisUPC Italic, IrisUPC Bold Italic, JasmineUPC, JasmineUPC Bold, JasmineUPC Italic, JasmineUPC Bold Italic, Javanese Text, Jokerman, Juice ITC, KodchiangUPC, KodchiangUPC Bold, KodchiangUPC Italic, KodchiangUPC Bold Italic, Kristen ITC, Kunstler Script, Leelawadee, Leelawadee Bold, Leelawadee UI, Leelawadee UI Bold, LilyUPC, LilyUPC Bold, LilyUPC Italic, LilyUPC Bold Italic, Lucida Bright, Lucida Bright Bold, Lucida Bright Italic, Lucida Bright Bold Italic, Lucida Calligraphy, Lucida Console, Lucida Fax, Lucida Fax Bold, Lucida Fax Italic, Lucida Fax Bold Italic, Lucida Handwriting, Lucida Sans, Lucida Sans Bold, Lucida Sans Italic, Lucida Sans Bold Italic, Lucida Sans Typewriter, Lucida Sans Typewriter Bold, Lucida Sans Typewriter Italic, Lucida Sans Typewriter Bold Italic, Lucida Sans Unicode, MS Gothic, MS Outlook, MS PGothic, MS Reference Sans Serif, MS Reference Specialty, MS UI Gothic, MT Extra, MV Boli, Magneto Bold, Maiandra GD, Malgun Gothic, Malgun Gothic Bold, Marlett, Matura MT Script Capitals, Microsoft Himalaya, Microsoft JhengHei, Microsoft JhengHei Bold, Microsoft JhengHei UI, Microsoft JhengHei UI Bold, Microsoft New Tai Lue, Microsoft New Tai Lue Bold, Microsoft PhagsPa, Microsoft PhagsPa Bold, Microsoft Sans Serif, Microsoft Tai Le, Microsoft Tai Le Bold, Microsoft Uighur, Microsoft Uighur Bold, Microsoft YaHei, Microsoft YaHei Bold, Microsoft YaHei UI, Microsoft YaHei UI Bold, Microsoft Yi Baiti, MingLiU-ExtB, MingLiU_HKSCS-ExtB, Mistral, Modern No. 20, Mongolian Baiti, Monotype Corsiva Italic, Myanmar Text, Myanmar Text Bold, NSimSun, Niagara Engraved, Niagara Solid, Nirmala UI, Nirmala UI Bold, OCR A Extended, Old English Text MT, Onyx, PMingLiU-ExtB, Palace Script MT Italic, Palatino Linotype, Palatino Linotype Bold, Palatino Linotype Italic, Palatino Linotype Bold Italic, Papyrus, Parchment, Perpetua, Perpetua Bold, Perpetua Italic, Perpetua Bold Italic, Perpetua Titling MT, Perpetua Titling MT Bold, Playbill, Poor Richard, Pristina, Rage Italic, Ravie, Rockwell, Rockwell Bold, Rockwell Italic, Rockwell Bold Italic, Rockwell Condensed, Rockwell Condensed Bold, Rockwell Extra Bold, Script MT Bold, Segoe MDL2 Assets, Segoe Print, Segoe Print Bold, Segoe Script, Segoe Script Bold, Segoe UI, Segoe UI Bold, Segoe UI Italic, Segoe UI Bold Italic, Segoe UI Emoji, Segoe UI Historic, Segoe UI Symbol, Showcard Gothic, SimSun, SimSun-ExtB, Sitka Banner, Sitka Banner Bold, Sitka Banner Italic, Sitka Banner Bold Italic, Sitka Display, Sitka Display Bold, Sitka Display Italic, Sitka Display Bold Italic, Sitka Heading, Sitka Heading Bold, Sitka Heading Italic, Sitka Heading Bold Italic, Sitka Small, Sitka Small Bold, Sitka Small Italic, Sitka Small Bold Italic, Sitka Subheading, Sitka Subheading Bold, Sitka Subheading Italic, Sitka Subheading Bold Italic, Sitka Text, Sitka Text Bold, Sitka Text Italic, Sitka Text Bold Italic, Snap ITC, Stencil, Sylfaen, Symbol, Tahoma, Tahoma Bold, Tempus Sans ITC, Times New Roman, Times New Roman Bold, Times New Roman Italic, Times New Roman Bold Italic, Trebuchet MS, Trebuchet MS Bold, Trebuchet MS Italic, Trebuchet MS Bold Italic, Tw Cen MT, Tw Cen MT Bold, Tw Cen MT Italic, Tw Cen MT Bold Italic, Tw Cen MT Condensed, Tw Cen MT Condensed Bold, Tw Cen MT Condensed Extra Bold, Unispace Bold, Verdana, Verdana Bold, Verdana Italic, Verdana Bold Italic, Viner Hand ITC, Vivaldi Italic, Vladimir Script, Webdings, Wide Latin, Wingdings, Wingdings 2, Wingdings 3, Yu Gothic, Yu Gothic Bold, Yu Gothic UI, Yu Gothic UI Bold
[Info   :Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Info   :XUnity.AutoTranslator] Attempting to load TextMesh Pro font from asset bundle.
[Info   :XUnity.AutoTranslator] Loaded TextMesh Pro font uses version: 1.1.0
[Warning:XUnity.AutoTranslator] TextMesh Pro version mismatch. Font asset version: 1.1.0, TextMesh Pro version: 1.4.0
[Info   :XUnity.AutoTranslator] Loaded fallback font for TextMesh Pro: arialuni_sdf_u2019
[Info   :XUnity.AutoTranslator] Loaded XUnity.AutoTranslator into Unity [2021.3.33f1] game.
[Info   :Il2CppInterop] Registered mono type XUnity.AutoTranslator.Plugin.Core.Il2CppManagedEnumerator in il2cpp domain
[Info   :XUnity.AutoTranslator] Skipping plugin scan because no plugin-specific translations has been registered.
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Info   :XUnity.AutoTranslator] Attempting to load TextMesh Pro font from asset bundle.
[Warning:XUnity.AutoTranslator] Could not load asset bundle while loading font: E:\ILLGAMES\SamabakeScramble\arialuni_sdf_u2019
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
[Error  :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.ArgumentException: Type cannot be null.
--- BEGIN IL2CPP STACK TRACE ---
System.ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponentsInChildren (System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
--- END IL2CPP STACK TRACE ---

   at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
   at UnityEngine.GameObject.GetComponentsInChildren(Type type)
   at XUnity.AutoTranslator.Plugin.Core.Hooks.UGUI.GameObject_SetActive_Hook._Postfix(GameObject __instance, Boolean value)
   at DMD<UnityEngine.GameObject::SetActive>(GameObject this, Boolean value)
   at (il2cpp -> managed) SetActive(IntPtr , Byte , Il2CppMethodInfo* )
