20 IX 2020
Big update 8!
Quick note:due to school and my exams preparation updates will have more new content but I will try to release 1 update per 20 to 30 days.
I am not out of content. I just want to have more time for school to get great and satysfying marks(not lowest).
Let's get to update anyway.
- New faith unit: Druid
- Earlygame unit, generates faith in fact as good as Soothsayer was
- 1 per 10 population
- Devil's trait #17 can nerf him and symbolism II can boost him
- Has own extra symbolism. You have 50% chance to get happiness symbolism and 50% to get faith symbolism
- Nerfed Soothsayer
- He generates faith and happiness but rarer and in lower amounts.
- Added extra ores content as promised
- And 2 extra ores that weren't in mod originally
- Furnace can become Blackium furnace. Thanks to it you'll be able to smelt new ores but building cost of new furnace will raise up
- New time mechanic(added to check if people will like it)
- Now people will progressively display time more and more exact. In final they'll be able to display the time exactly same as it was before this update
- Expanded there is nothing to research(It has more quotes)
- Thief hunter no longer displays a message when wounded. Same to newly added corpse slayer. Instead of it you'll see how many soldiers lost a combat in new Soldiers defeats stats
- Guild quarters and lodges changes
- 1 lodge would now autohire: 6 instead of 5 units
- Modes for these two units got icons
- Some changes in icons
- Fixed Plain Island portal icon glitch
- Added handwashing tech. New way to raise up health level
