15 II 2020
Migration
- I have decided the cool way to make game more moddable will paste data.js code into Magix's code
- Effects:
- We can fully mod now vanilla units, resources, techs etc.
- Added few new utilities making game having more sense
- Tech choices per roll decreased
- Made separate category for land and lands of other dimensions
- Kilns, furnaces (vanilla ofc) now require tree logs as upkeep
- Wonders name unit category got painted
- Few new day lines and changes in default messages
- Architects blockhouser and brickhouser modes now works as they are supposed to
- Now techs that costs points from WonderFULL update multiplies production of units that produces insight for instance instead of self gathering that was buggy
- New mod installation way is simple
- Instead of normal pasting link you replace a data.js line with link to Magixmod's code
- You will see while loading mods Default dataset instead of magix. Do not worry the modded game will load but I made this change for compatibility with other mods.
I had to change link to mod to prevent saves of other players from being corrupted due to "Migration"
Next update will focus on fixes and who knows we may start introducing a Third portal to new world. What is gonna be?
