
10 VIII 2020 - Big update 6! aka Update of the World
- 3 new biomes!
- Warm badlands which are good source of Various stones
- Dead forest that is the rarest biome in entire mod. Mostly hostile ,unfriendly to people
- Xeric shrubland
- Rebalanced rocky substrate
- Depending on biome it'll have more or less of resource(for example desert substrate contains more gold but less copper)
- Some biomes have a chance to have one of two substrate types(for example a chance to get normal substrate or lush one)
- Bunch of new goods(added mostly for new biomes, but already existing one have a chance to have'em too)
- New achievement for finding a Dead Forest on your world map!
- Hartar's servant got its own icon
- Wonder for unadded yet remaining trials implemented into mod's code so I'll have less to do while developing remaining trials
- Cultural trial improvements
- Sometimes you could gain positive balance points(in fact you could not, now it is fixed)
- To make this trial better now if you have Digging research you can find a relic that will give you positive balance points(be careful! 10% chance to find relic that will not increase balance)
- Unhappy trial fix: messages were displaying decimals for example this: 143.341043... . Now it is fixed
- New SFX!
- Switching policies now have its own sound(different for turning On or Off the policy)
- Finishing a wonder has atmospheric sound. Same with ascending by wonder
- While obtaining the tech you can hear 4 new sounds(variations of the default one)
- Coded new property for wonders. Now not each wonder will mean ascension. (Ascend button won't be visible)
- 1 new tech and some small improvements
- Year 1 has been nerfed so happiness will drop down slower during this year to make start easier
- No new trial this time but added random text that will appear when you try to do something while game is paused
Enjoy!